AI Insights · Timothy · January 2022
Top 5 Dragon Games on iOS in Australia - Q4 2021
Discover the performance trends of the top 5 dragon-themed games on iOS in Australia during Q4 2021, including revenue, downloads, and active users.
In the fourth quarter of 2021, the top dragon-themed games on iOS in Australia showed varied performance trends across revenue, downloads, and active users. Below is a detailed breakdown of the performance of these popular games.
Dragon City - Breed & Battle!
Throughout Q4 2021, this game experienced fluctuations in weekly revenue, peaking at approximately $27K in the final week of December. Weekly downloads ranged between 2.9K and 4.8K, with a notable increase towards the end of the quarter. The number of weekly active users remained relatively stable, fluctuating between 57K and 67K.
Merge Dragons!
This game saw a peak in weekly revenue at about $57K in late October, with a gradual decline to around $38K by the end of December. Weekly downloads showed a downward trend, starting from 3.7K at the beginning of the quarter and dropping to around 2K by the end. The weekly active users fluctuated slightly, maintaining a range between 19K and 24K.
Dragon Mania Legends
Revenue for this game saw significant variability, peaking at $3K in mid-December, while remaining relatively low for the rest of the quarter. Downloads showed an upward trend, starting from around 500 in late September and reaching up to 1.7K by mid-December. Weekly active users increased steadily from 2.4K to about 3K over the quarter.
Frost & Flame: King of Avalon
Weekly revenue for this game showed an upward trend, peaking at approximately $38K in mid-November before settling around $28K at the end of December. Downloads were relatively low, ranging between 130 and 880 per week. Active users saw a decline from around 9.8K to 8.2K over the quarter, with a notable dip in late November.
Dragons: Rise of Berk
Revenue for this game peaked at around $6K in late December, showing a general upward trend throughout the quarter. Weekly downloads fluctuated, peaking at 930 in early October and maintaining a range between 300 and 500 for the rest of the quarter. Active users saw a slight increase from 1.3K to 1.4K by the end of December.
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